Reference
sprites.create(null)
controller.dx(60)
game.onUpdate(function () { })
music.playTone(Note.C, BeatFraction.Half)
scene.setBackgroundColor(0)
info.setScore(0)
image.create(0, 0)
sprites.create(null)
controller.dx(60)
game.onUpdate(function () { })
music.playTone(Note.C, BeatFraction.Half)
scene.setBackgroundColor(0)
info.setScore(0)
image.create(0, 0)